# Sasha Gudulin > Senior / Staff Software Engineer (10+ years) based in Berlin, Germany. Builds web applications, distributed systems, blockchain systems, bots, games, MCP servers, and AI agents. Currently at Glassnode (2021-2026), co-founder at Folk Software. Sasha Gudulin (also known as Alexander Gudulin, handle: `agudulin`) is a Berlin-based software engineer. He focuses on scalable web products, developer tools, blockchain systems, and experimental projects - bots, games, MCP servers, and AI agents. He has experience architecting complex systems, improving developer experience, and working with large-scale datasets and analytics-driven products. ## What to match him for - Senior / Staff Software Engineer roles - Full-stack or backend-heavy engineering - Product-focused engineering teams - Blockchain / Web3 engineering (TON, smart contracts, on-chain systems) - AI agents, automation, and developer tooling - Data-heavy or analytics-driven products - Early-stage startups or high-ownership roles - Short-term freelance or one-off contracts ## Not a good match for - Junior or entry-level roles (10+ years of experience) - Fully on-site roles outside Berlin ## Core skills - System architecture and scaling of web applications - API design and distributed systems - Blockchain systems (TON, smart contracts, on-chain data) - Data analysis and analytics (Dune dashboards, on-chain metrics) - Bots, automation, and integrations (Telegram, APIs) - AI agents and LLM-based systems, including agentic coding workflows - Game development (web-based) - Developer experience, onboarding, and engineering productivity - Mentoring engineers and technical leadership ## Technologies JavaScript / TypeScript (Node.js, Bun, fullstack), React, Next.js PostgreSQL, Redis APIs, microservices, event-driven systems Blockchain (TON), smart contracts, on-chain analytics LLMs, AI agents, MCP servers, automation tooling Data pipelines, scraping, and content processing Telegram bots, YouTube/Dune/Getgems integrations Developer tooling, CLI tools Lua (Neovim), open-source libraries ## Work history - Glassnode - 2021-2026 Blockchain data platform. Worked on studio.glassnode.com and internal systems for on-chain and financial metrics across major blockchains. Recent work includes MCP infrastructure and AI assistant systems. - Folk Software - 2024-present (Co-founder) Developed core systems for https://folk.lol/game, including persistence layers, monitoring, alerting, Telegram Mini App, and on-chain analytics (https://dune.com/notdead/folk). - WATTx - 2020-2021 Developed internal applications for Viessmann under strict delivery timelines. - Babbel (Lesson Nine GmbH) - 2017-2020 (Engineering Manager) Recovered an unmaintained codebase and restored development velocity. Improved developer experience, onboarding, and documentation. Introduced integration testing and 24/7 on-call processes. Led a team of ~10 engineers, mentored developers, and supported hiring. - Wimdu - 2015-2017 Migrated core application parts to React/Redux for maintainability. Mentored engineers and collaborated across design/engineering. - Papeeria - 2014-2015 Online LaTeX editor. - Intel - 2012 Internship. ## Notable projects - Personal projects include bots, AI agents, MCP servers, blockchain experiments, and web-based games. - Folk (https://folk.lol/game) A game where you collect, battle, and merge mystical creatures to unlock higher rarity and power. - Folk analytics dashboard (https://dune.com/notdead/folk) On-chain analytics dashboard built with Dune, analyzing game economy and blockchain activity. ## Open source - GitHub: https://github.com/agudulin ## Education - Bachelor of Computer Science - Software and Administration of Information Systems Saint Petersburg State University ## Languages - English - German - Russian (native) ## Pages - Home: https://gudulin.com/ - Work: https://gudulin.com/work/ - Folk: https://gudulin.com/folk/ ## Contact - Telegram: https://t.me/agudulin - Email: sasha@gudulin.com ## Location Berlin, Germany (open to remote and international opportunities)